{"id":738,"date":"2025-06-28T15:00:00","date_gmt":"2025-06-28T15:00:00","guid":{"rendered":"http:\/\/www.grupusanfelix.com\/?p=738"},"modified":"2025-06-30T14:51:56","modified_gmt":"2025-06-30T14:51:56","slug":"mini-review-locomoto-switch-on-the-right-cosy-track-but-has-a-few-train-faults","status":"publish","type":"post","link":"http:\/\/www.grupusanfelix.com\/index.php\/2025\/06\/28\/mini-review-locomoto-switch-on-the-right-cosy-track-but-has-a-few-train-faults\/","title":{"rendered":"Mini Review: Locomoto (Switch) – On The Right Cosy Track, But Has A Few Train Faults"},"content":{"rendered":"
Tickets, please.<\/strong><\/p>\n I thought Locomoto<\/a> would be the perfect game for me amidst the Switch 2 chaos. With all the excitement of opening new games and speeding around the track in Mario Kart World<\/a>, I needed something much slower, calmer, and cosier.<\/p>\n And, for the first five hours, Locomoto slotted into that role perfectly. You’re the conductor of your own train which you use to ride across a surprisingly sprawling countryside setting, populated by anthropomorphic characters. It’s Animal Crossing<\/a>-meets-train sim, but with a focus on community building and quests.<\/p>\n